AI Insights · Timothy · January 2022
Top 5 Sandbox-like Games on iOS in UAE Q4 2021
An overview of the performance of the top 5 sandbox-like games on iOS in the UAE during Q4 2021, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 sandbox-like games on iOS in the United Arab Emirates showcased varied performance trends, according to data from Sensor Tower. Here’s a detailed look at the weekly downloads, revenue, and active users for these popular games.
Roblox saw a notable fluctuation in its weekly revenue, peaking at approximately $174K in early October before declining to around $46K by the end of the month. Revenue then rebounded to $142K at the end of November and maintained around $114K-$125K in December. Weekly downloads showed a downward trend initially, dropping from 10.4K at the start of October to around 5.1K by mid-November, before recovering to about 7K by the end of December. Active users remained relatively stable, hovering around 100K throughout the quarter, with a slight increase to 108K in the final weeks of December.
Growtopia exhibited a steady increase in weekly revenue, reaching $13.4K in late November, and consistently generating around $6K-$9.9K through December. Weekly downloads were modest, mostly staying below 300, with a peak of 261 in mid-December. Active users experienced a minor decline from 509 in late September to around 455 by the end of December.
PK XD: Fun, friends & games had a significant spike in weekly revenue, notably reaching $11.7K in late October. The revenue then fluctuated, closing the quarter at around $7.5K. Weekly downloads saw a peak of 3.1K in late October, with numbers stabilizing around 1.8K to 2.3K in December. Active users remained strong, with a slight dip from 42.9K in late September to around 38.3K by the end of December.
Minecraft maintained a steady weekly revenue throughout the quarter, averaging around $4K-$5.4K, with a peak of $5.4K in mid-October. Weekly downloads were consistent, staying around 300-445. Active users also showed stability, fluctuating slightly between 35.9K and 38.4K.
IMVU: 3D Avatar Creator & Chat experienced varied weekly revenue, peaking at $1.5K in late September and maintaining around $0.7K-$1K through the quarter. Weekly downloads remained relatively low, averaging around 200-341, with a slight dip to 161 in late December. Active users saw a gradual decline from 3.8K in late September to about 3.5K by the end of December.
For more detailed insights and data on app performance, visit Sensor Tower.